Faramis Mobile Legends Hero Guide

# Faramis A dedicated healer driven by personal tragedy and an obsessive pursuit of mastering life itself, Faramis represents the dangerous intersection between medical ambition and forbidden knowledge. ## Background Faramis descended from a prestigious medical lineage, inheriting his family's ancestral staff and the responsibility of serving the Moniyan Empire's royal courts. His grandfather had achieved legendary status by synthesizing magic and medicine to cure previously untreatable afflictions. However, despite their medical prowess, the family remained socially marginalized—regarded by other nobility as skilled servants rather than equals. This prejudice deeply affected young Faramis, who endured constant mockery from his privileged peers. A turning point emerged during his childhood when a compassionate noblewoman found him unconscious in a garden following a brutal assault by other children. Her kindness and care provided solace in an otherwise isolating existence. Though brief, this encounter left an indelible mark on his heart and offered a glimpse of genuine compassion from his own social class. ## Path to Necrokeep From infancy, Faramis battled constant illness and multiple near-death experiences, surviving only through his parents' relentless care. These brushes with mortality crystallized his ambition: to transcend death's limitations and claim dominion over life itself. Rejecting his family's tradition of royal service, he found palace medicine intellectually stifling and the nobility's trivial ailments beneath his aspirations. Instead, he sought to conquer rare and complex diseases that no physician had previously overcome, viewing medical practice not as obligation but as a gateway to understanding the boundary between life and death. Faramis departed Lumina City seeking increasingly challenging cases. News of Necrokeep's supernatural affliction drew his attention—here lay an unprecedented opportunity to study the interplay of life and death on an unprecedented scale. His ancestral staff's protective enchantments allowed him to survive the Mist plaguing the fortress while remaining cognizant of the surrounding devastation. Within Necrokeep, Faramis encountered Duchess Vexana, the fortress's ruler, who distributed "Moonlight Brew"—a remedy derived from Moonlight Grass purported to combat the Mist's corrupting influence. Initially, Faramis dismissed her efforts as performative deception from yet another hypocritical noble. That perception shattered when Vexana selflessly surrendered her final dose of the brew to him, an act of genuine self-sacrifice that forced him to reconsider her character and reignited childhood memories of unexpected kindness. ## Transformation Through experimental iteration, Faramis successfully infused magical properties into herbs, creating treatments for the Mist's curse. His insistence on personally testing each remedy ravaged his already fragile constitution, eventually causing him to collapse unconscious within his laboratory. At death's threshold, Vexana revived him, and in his delirium, Faramis recognized her as the very noblewoman from his childhood—the girl who had shown him compassion twice now. Upon recovery, Vexana urged his immediate departure, warning that his staff's protective power was failing and prolonged exposure would doom him to the Mist's fate. Yet when confronted with Vexana's forced smile at the castle gate, Faramis could not abandon her. Memories of childhood salvation and recent care crystallized his decision: he would remain in Necrokeep and complete his work. Deliberately relinquishing his staff's protection, Faramis surrendered himself to the Mist's corruption, accepting the curse he sought to understand. His pale, withered form bore witness to his choice, yet he harbored no fear—only certainty that experiencing the affliction himself was essential to conquering it. For the first time, Faramis would be the healer rather than the healed, offering salvation to the woman who had twice brought light into his darkness.

Faramis Meta Analysis

Based on current Mythic rank data, Faramis holds a 50.9% win rate, a viable pick that performs well in the right team composition. This places Faramis in the B-tier category for the current patch.

Faramis is typically played as a Support, Mage in the Mid Lane lane. This hero deals Magic damage and specializes in Guard/Charge.

How to beat Faramis: The most effective counters in the current patch are Bruno, Grock, Valir. These heroes have statistically superior win rates in direct matchups against Faramis.

Who Faramis counters: Faramis has favorable matchups against Selena, Roger, Guinevere, consistently winning these lanes in the current meta.

Best team compositions with Faramis: Faramis achieves the highest combined win rate when paired with Zilong, Angela, Aamon. Consider these heroes when drafting a team around Faramis.

Faramis Skills

  • Vicious Retrieval (Passive): Every 4s, Faramis' next skill against enemy heroes and summoned objects generates a soul fragment on the spot. Faramis can absorb the soul fragment to restore 100<font color="62f8fe"> (+50% Total Magic Power)</font> HP and gain 2 extra Magic Power (up to 40 stacks). Upon death, he consumes the absorbed soul fragments to reduce the respawn timer, each reducing the timer by 3% (up to 90%). Enemies that die around Faramis also have a chance to drop soul fragments.
  • Shadow Stampede: Faramis enters the Shadow state for 3s, gaining 70% Movement Speed, 25 Physical & Magic Defense, and 20% Cooldown Reduction of this skill. He also gains the ability to move through terrain. Enemy heroes he touches take 250<font color="62f8fe"> (+60% Total Magic Power)</font> <font color="7f62fe">Magic Damage</font> and are marked with a <font color="a6aafb">Nether Mark</font>. Upon leaving the Shadow state, Faramis pulls all the marked enemy heroes toward him, dealing 250<font color="62f8fe"> (+60% Total Magic Power)</font> <font color="7f62fe">Magic Damage</font>. <font color="a6aafb">Use Again</font>: Ends the Shadow state early to pull marked enemy heroes toward him. Soul Fragment absorption range is increased while this skill is active.
  • Ghost Bursters: Faramis gathers Nether energy in a fan-shaped area ahead, dealing 330<font color="62f8fe"> (+144% Total Magic Power)</font> <font color="7f62fe">Magic Damage</font> to enemies within. The energy will then split and bounce to nearby enemies, dealing 200<font color="62f8fe"> (+86% Total Magic Power)</font> <font color="7f62fe">Magic Damage</font> (splits up to 2 time(s) on enemy hero hits and 1 time(s) on non-enemy hero hits).
  • Nether Realm: Faramis turns his surroundings into the <font color="a6aafb">Nether Realm</font> for 6s, making affected allied heroes (including himself) enter the <font color="a6aafb">Specter</font> state and granting them 400 plus 10<font color="62f8fe"> (+5% Total Magic Power)</font>% extra HP and 50% extra Movement Speed for 1s. When the <font color="a6aafb">Specter</font> state breaks, the hero will clear all debuffs and enter a brief Resurrection state for 1.3s. An allied hero's <font color="a6aafb">Specter</font> state ends when they leave the <font color="a6aafb">Nether Realm</font>.

Best Counters for Faramis

These heroes have the highest win rate when playing against Faramis in Mobile Legends:

Heroes Faramis Counters

Faramis is strong against these heroes in Mobile Legends:

Best Team Synergies with Faramis

These heroes work best alongside Faramis in Mobile Legends team compositions:

Recommended Builds for Faramis

Top item builds for Faramis in Mobile Legends based on win rate and pro player usage:

Build 1: Lightning Truncheon → Flask of the Oasis → Fleeting Time → Dominance Ice → Divine Glaive → Blood Wings
Build 2: Arcane Boots → Lightning Truncheon → Divine Glaive → Wishing Lantern → Glowing Wand → Blood Wings
Build 3: Arcane Boots → Lightning Truncheon → Glowing Wand → Wishing Lantern → Divine Glaive → Holy Crystal
Build 4: Arcane Boots → Enchanted Talisman → Glowing Wand → Wishing Lantern → Holy Crystal → Blood Wings
Build 5: Arcane Boots → Lightning Truncheon → Enchanted Talisman → Genius Wand → Holy Crystal → Blood Wings